Site Focus Changes

Over the past week or so I have been considering a direction for our humble community. We will continue to focus and expand RPGN Radio, our game music radio station. We will also work to spice up and improve our game music lyrics database. The future of our reviews section is still on the table. I plan to trim down and clean up the forums, simplifying them into a few sections rather then many.

The videos section (FMV's) which we were once very proud to host, have been long obsoleted by the coming of YouTube. Although the video section will be going offline, most of our videos can still be found on the RPGN YouTube channel.

I've also gone ahead and removed useless pages and links from the menu. Kilu has hinted at some changes to our layout, so maybe we will have a bit of a facelift in the process as well. We can only go up from here, so I'll stop rambling and get back to work. If you have any comments or suggestions for improving the site, just leave a comment on this post.

Posted in Site News by Locke Member on March 27th 2013 at 1:54pm 2 Comments

The Future of the RPGamers Network

As usual, our site takes one step forward and two steps back. It has been a sleeping beast for many years now, other then our fairly active radio station. I have been considering the future for the site, and am looking for opinions and suggestions. Should we try to get the entire site back up and running, or should we fold down some of the areas and focus strictly on the radio?

I mean, we haven't had a new review posted in ages, and the lyrics section is in dire need of updating and expanding. I just can't run this place by myself anymore, and finding motivated people to help me code and update the back-end and add content has been unsuccessful. The forums have not had a peep in months, our re-launch of them did not last long. Some hard choices have to be made in the next while about the future of the community.

I am happy to see our radio station continues to draw in listeners even while the rest of the site sleeps. We have a fair selection of music available now, and a huge to-do list of tunes to add as it expands. If you have any feedback or suggestions, please feel free to drop me an email or come in to our IRC chatroom.

Posted in Site News by Locke Member on March 09th 2013 at 2:01pm 0 Comments

Happy New Year to all of our visitors!

We haven't posted much news lately, so I thought I'd just post a quick blurb to wish all of our visitors a very Happy 2013! The site is still mostly sleeping, but our game music radio has gained many loyal listeners, and we have been busy adding new tunes when we can. We have a huge waiting list of requests and songs to still sort through, so expect even more tunes to be added in the coming weeks! I also hope to add a few new skins and maybe start to work on a few special features I've been planning.

A special shout-out to Mikgaming over on twitch.tv, who has been using our radio along side his gaming broadcasts! It's a fun group of gamers over on his cast, so feel free to drop in and say hello.

Posted in Other by Locke Member on January 01st 2013 at 2:29pm 2 Comments

Super Knights now available for free!

When kidnapped princesses are in distress, when dangerous dragons, scary ghosts and ugly witches need to be fought, when the world is in peril and you need a hero who are you going to call? The Super Knights!

Who doesn't like free games? Our friends over at Focus Home Interactive have just let us know that one of their recent titles are now available free of charge! You no longer have any excuse for not playing Super Knights, as long as you own an iPhone or iPad! (as it's currently only available in the Apple app store, but the website says it's coming soon to Google play!)

This scoring app released earlier this summer has been praised by the press and players worldwide, thanks to a simple yet addictive gameplay, and a really fun atmosphere: players grapple and swing around anchor points to fill pockets with sparkly gems, collect treasures, save princesses and dodge the attacks of countless enemies! This unique and addictive game mechanic quickly captivated players, who try to reach higher scores and unlock even more power-ups! Head on over to the official website knights-roundcable.com to check out the trailer and download the game!

Posted in Gaming by Locke Member on December 06th 2012 at 12:16pm 0 Comments

October Updates: Radio, Radio, Radio!

This is just a quick blurb about updates over the course of October. Our main focus has been expanding our music selection on the radio, over 150 new songs added this month! Another task we have been tackling is audio normalization, tweaking current songs as needed so some of the louder songs don't scream out at you every time they are played. There are still some in there, but it's a work in progress.

I hope to get our voting polls into a regular rotation again, updated at the beginning of each month. Looks like October's poll results find knights and ninjas to be the most popular RPG character class with mages and archers coming in slightly behind.

As usual, lots of big plans for expansion and clean-up around here, but it will take time. We are in need of some help in various areas, but I'll go into further details about that soon enough. Think you'd be interested in volunteering some of your time to help develop our community? Feel free to drop by our chatroom and inquire!

Oh yeah... Happy Halloween! Going out to a party or maybe trick or treating? Drop us a comment below and let us know what you costume you chose this year!

Posted in Site News by Locke Member on October 31st 2012 at 12:26pm 0 Comments

Minor Site Updates, NEStalgia is a fun NES-style MMORPG!

Hey everyone. We're not dead! I've made some minor changes in the past few weeks, working out bugs around the site, improving our code to be more search engine friendly, and just generally sitting and wondering what the future of RPGN will be like. I struggle to come up with ideas for the site, how we can remain unique and useful online. We've just kind of floated in cyberspace for quite awhile now, ever since our FTP mirrors went offline the site has been in decline. The tracker tried to take on the burden but it was too late I fear, that ship has sailed. Now it's time to figure out what comes next....

I am happy to see our new radio solution has been a success. We've seen an increase to radio listeners and regulars, and it seems to be working flawlessly. We continue to expand the music selection and still welcome feedback and suggestions as always. I've added two new pages to the radio -- A changelog showing recent updates to the radio system and a list of newly added songs, so you can browse and see what's new in our music collection.

A special shout out to the NEStalgia community, who have been giving me a lot of positive feedback about our site. I am a casual player on the Algol server and they seem to be enjoying the music smile It's a great game if you loved classic NES role-playing games such as Dragon Quest, highly recommended. Imagine NES goodness, in MMO-style!

Oh yeah, I also finally rotated the site voting poll! I was meaning to do it monthly, but I fell a bit behind on my plans! The last poll was about what character you'd be in a role playing game, turns out most of you want to be either the main hero (24%) or a friend of the main hero (26%)! Time to find out what kind of class you'd play as a member of the party...

Posted in Site News by Locke Member on September 16th 2012 at 8:27pm 7 Comments

Game Music Radio: Changes and Updates

I'm here to fill you in on some recent changes to our radio system. The major change is most noticed when you switch skins on the radio system. Before, the radio page would reload and the music would get interrupted and restart. Now the skins change without requiring the page to reload or the music to stop. Your preferences are still saved as you change skins, so it should work like before just better.

I also spent some time standardizing the code behind the skins system so they are cleaner and should work properly in all major browsers. The new changes require JavaScript to be enabled on your browser, but most people will have this enabled by default. Please report any glitches or problems while changing skins if you find them.

Next goal is to keep expanding the music library with new tunes. As always, we welcome your feedback and suggestions for new songs to add. Drop by the chatroom or forums to provide your feedback, or even comment on this news post. I hope everyone is enjoying the music!

Posted in Site News by Locke Member on August 20th 2012 at 5:36pm 0 Comments

Goodbye Torrent Tracker: Service Closed

For the past 15 years, we have tried to be a good source for game music downloads and information. We have hosted various projects trying to keep the community alive. Our torrent tracker was intended to be a lifeline for our retired FTP downloading section. It had a good run, but the usage over the past year has been very low and a decision had to be made. We are retiring our torrent tracker in hopes of focusing on finding a solid direction for the future of the RPGamers Network.

I would like to take a moment to thank everyone who made the torrent tracker great and helped seed files, fill requests and keep the service alive. A special thanks to Marona for undertaking a huge part of the seeding an administration of the tracker.

Still looking for a good resource to download game music albums? Luckily nowadays there are many good resources and game albums are not nearly as rare or hard to come by. One place that does an especially good job at releasing albums in top quality is GameMP3s. I highly recommend you head over and check out their selection of torrents.

Posted in Site News by Locke Member on August 17th 2012 at 4:49pm 6 Comments

Steam Summer Sale has arrived, and wallets around the world weep



That's pretty much the way things are for me right now, but that doesn't mean I can't spread the joyful message of the Steam Summer Sales. The sales run from July 12 (that's today, kids) to July 22, so you've got plenty of time to waste all your hard-earned money.

They mixed up the format this year a little. Well, maybe adding to the format is better way of putting it. The familiar 24 hour daily deals are back, as are the big-ass package deals that run through the whole thing, you know, stuff like Valve Collection, id Collection, 2K Collection, Ubisoft Collection. Just a ton of games for cheap.

Additionally, some fresh additions to the format, they've introduced Flash Deals. They are, as you may have guessed, shorter deals. For example, currently the Flash Deals slot holds 4 games and each of them have their own countdown, currently ranging from 4 to 10 hours left.
Another new thing is the Community Choice, which appears to be a battle between 3 potential deals every 8 hours, voted and decided by the community. The first vote is on-going right now between The Witcher 2 (-60%), Batman: Arkham City (-66%) and Saints Row The Third (-75%). The voting for this set ends in about 3 hours, at which point the deal should go live. Naturally I voted for Saints Row as that's the only one of these I don't own yet.
Both of these new things are very clearly designed so that people will come back to the site more often than just to check the dailies, that's what I used to do too. Sneaky Valve, sneaky.

Posted in Gaming by Kilu Member on July 12th 2012 at 2:41pm 0 Comments

Are video games responsible for killing?

No matter what year and no matter what season, the media always point fingers at video games and claim that violent video games are responsible for deaths of others. So are they really responsible? Let's take a look.

Video gaming started with simple pixels and arcade concepts; just simple shoot the alien stuff or grabbing pills to eat ghosts. That was the past. Now we are in the present and the future. Some, or probably most, video games can be first-person shooters. This delves the user in the game, making it look like they are killing someone in the game.

From mafia-type games to burglary, it just makes it look like that they are responsible. Inside that video game society, it just shows that killing and stealing is the answer in the game. In real-life society, it is never the answer.
Continue reading »

Posted in Gaming by Marona Member on July 11th 2012 at 5:26pm 0 Comments