Electronic Arts' E3 2013 Press Conference

Electronic Arts had their thing just now, and here's the list of things. Their show was shorter than Microsoft's, probably for the better.

Plants vs. Zombies Garden Warfare
Peggle 2
Titanfall
Star Wars Battlefront
Need for Speed: Rivals
Dragon Age: Inquisition
NBA Live 14
Madden NFL 14
FIFA 14
UFC (14?)
Battlefield 4
Mirror's Edge 2

The PvZ trailer was pretty amazing. Titanfall looked just like it looked at Microsoft thing this morning. The Star Wars Battlefront thing was a very short teaser, DICE is developing it. Need for Speed looked pretty slick, good cards, good sense of speed. Dragon Age supposedly runs on the new Frostbite engine, but it looked a bit crummy to be honest. SPORTS SPORTS. I don't care about sports. Battlefield 4 multiplayer demo was impressive, clearly a scripted match but 32 on 32 live on stage demo was pretty neat. And Mirror's Edge 2 was a pretty short trailer.

All in all, not really super pumped by EA either. The comeback of Mirror's Edge is a pretty nice surprise, I hope they fix the glaring problems that the first game had.

Posted in Gaming by Kilu Member on June 10th 2013 at 4:23pm 0 Comments

Microsoft's E3 2013 Press Conference

Alright, Microsoft's press thing ended about an hour ago, here's everything you need to know about what they showed in order of apperance. Sorry for the wall-of-text approach, but I'm too lazy right now to edit it all proper like. Maybe I'll come back later and clean it up a bit. I'm not going to link to any videos because at this point it's mostly just stream captures that are floating out there. But before I get to the games, I'll just list some other things first. New 360 design is available today, based on the look of the Xbox One. Xbox Live Gold is changing a little starting July 1st, by adding 2 free games per month. Sort of like PSN+ does with their thing. When Xbox One rolls out, the friend limit will be gone, same for Microsoft Points. The box is going to cost $499, €499 or £429, in November 2013, 21 territories. Too rich for my blood. Alright, then games games games.

Metal Gear Solid 5: Phantom Pain, looks pretty nice and has new horse stealth. Bunch of weird character intros, just like you would expect from a MGS game. A solid start for a conference. Get it? Solid, right? Right? Dude on horse is Ocelot. Punished Snake is Snake's name this time. I think it's the Xbox One version, but I don't know if they specifically said anything.

Next up is a trio of 360 games, starting with World of Tanks: Xbox 360 Edition. Don't really know what to say. That tank just hit a big-ass ramp. Team based 15 on 15 warfare. Free to play, but obviously you need XBL Gold.
Max: The Curse of Brotherhood looks like a family friendly 2D platformer. This looks like something that's probably a licensed property or something, I just don't know it.
And lastly, Dark Souls 2 trailer. Didn't we already know that Dark Souls 2 would be on 360? Seems like a waste of time to show the trailer here. DS2 is coming March 2014, that seems quite late in the cycle.

The rest of these are Xbox One games. They even made a point to say this, just in case anyone was going to be confused.

Ryse: Son of Rome from Crytek. Very quicktime heavy combat, looks pretty though. Some kind of tactic thing happening, group formation with fellow soldiers.

Killer Instinct returns, naturally exclusive to Xbox One. Jago, Saberwulf and Glacius confirmed.

Sunset Overdrive from Insomniac Games, Xbox One exclusive. Some kind of stylized open world shooter game, not really digging the style at all. Shooting monsters with guns, pretty original.

Forza 5 from Turn 10 Studios. Looks like a car game. Some kind of deal with McLaren, they even lifted a new McLaren P1 on to the stage. Pitching a new learning AI, powered by “the cloud”. Doesn't sound like something that needs cloud power. Just saying. They call it Drivatar. Man, who comes up with names like this, seriously.

Minecraft coming to Xbox One. Nothing like Minecraft to show the power of Xbox One.

Quantum Break from Remedy. We saw a little of this 3 weeks ago, but now with more game and less live acting. The ultimate Remedy experience, with some interesting looking time mechanics. Dude is walking through a moment stuck in time, freeze frame of an explosion. Looks cool.

D4, from Swery65, creator of Deadly Premonition. Episodic murder mystery, looks sufficiently Swery with a stylized look.

Project Spark, looks like Microsoft's very own game creator thing. Sort of like a Little Big Planet clone. Coming to Xbox One and Windows 8.

Crimson Dragon, from the creator of Panzer Dragoon and Phantom Dust. Hey guess what, it looks a lot like Panzer Dragoon. They had some sound problems during this one, and the audience decided to start providing their own sound effects, pew pew.

Dead Rising 3, exclusive open world zombie game from Capcom. Appears to have the combo weapons of Dead Rising, but now you can also drive cars. Revolutionary game mechanics. Tonally seems a lot darker than previous Dead Rising games. Dude calls an airstrike from SmartGlass app. I don't know why he can do that, but hey, video games.

The Witcher 3: Wild Hunt from CD Project Red. Looks great, Geralt has a beard. Open world environment, some kind of voice command support too. Sexy mermaids confirmed.

Battlefield 4 from DICE and EA. Looks nice, but we already knew that. More audio problems on the stage. Someone stepped on a cable probably. Jet destruction confirmed.

Below, from Capy Games. Capy has the best logo of all time, by the way. Top down adventure game with rogue like elements.

Sneak peak at an untitled stealthy game from Black Tusk.

Halo 5, from 343 Industries, 2014. No gameplay shown, but hey it's a first person Halo shooter. Promising a 60 FPS game.

Titanfall from Respawn Entertainment. That's the former Call of Duty guys, in case you didn't know. Very fast paced first person combat in and out of mechs, jetpack powered double jumps, wall running, stuff. Spring 2014.

And that's that. The key phrase today was “the power of Xbox One”, or the variation “the power and performance of Xbox One.” Almost everyone who was on stage said that phrase, and got paid the big bucks to do it. Nothing really stuck out to me as a must have. Sorry Microsoft, no deal yet.

Posted in Gaming by Kilu Member on June 10th 2013 at 2:52pm 0 Comments

E3 is coming, are you ready?

Well, are you?

Officially E3 starts on the 11th of June, but that's really only when the floors open. The things that I'm personally looking forward the most are the press conferences, which are all held on Monday, the day before. Microsoft will kick things of at 9:30AM, followed by Electronic Arts at 1:00PM, Ubisoft at 3:00PM and closing with Sony at 6:00PM, all times are in PDT. If you haven't been following the news, you might think that I forgot to include Nintendo. Well, nope. Nintendo decided not to have an E3 press event this year, and is planning to use their Nintendo Directs as their primary communication channel to its users. They will still have a presence on the floor though.

I'm most likely going to watch all of them live, and I'll try my best to write some notes down and post about them afterwards. No promises though, I've made similar promises in the past, then not delivered and felt somewhat bad about it. So no promises this year. You can of course watch all of them live yourself, Gametrailers probably has a good stream up, they usually do. Certainly your other big game sites such as Gamespot and IGN will have theirs as well.

With both Sony and Microsoft now officially out with some information on their next systems, I hope and expect that E3 will be games games games. And I'm also hoping that third parties will also have some new stuff to show, now that they can talk about the next generation more openly.

And I better see Beyond Good & Evil 2 from Ubisoft this year. They've repeatedly said that this next generation of consoles will be needed to realize Michel Ancel's vision. I'm going to hold them to that. laughing


On another note, site updates have been slow as of late. We have been adding songs to the radio every now and then, but it's harder than you might think. Adding songs from games that you have never played takes a lot of listening when you have no base line of "yeah that boss battle song was pretty ace when I played through the game". And then some games are just full with awesome stuff, but it's not like we plan to post full soundtracks in there, so picking the right songs is not easy.

Posted in Gaming by Kilu Member on June 02nd 2013 at 6:55am 0 Comments

Site Focus Changes

Over the past week or so I have been considering a direction for our humble community. We will continue to focus and expand RPGN Radio, our game music radio station. We will also work to spice up and improve our game music lyrics database. The future of our reviews section is still on the table. I plan to trim down and clean up the forums, simplifying them into a few sections rather then many.

The videos section (FMV's) which we were once very proud to host, have been long obsoleted by the coming of YouTube. Although the video section will be going offline, most of our videos can still be found on the RPGN YouTube channel.

I've also gone ahead and removed useless pages and links from the menu. Kilu has hinted at some changes to our layout, so maybe we will have a bit of a facelift in the process as well. We can only go up from here, so I'll stop rambling and get back to work. If you have any comments or suggestions for improving the site, just leave a comment on this post.

Posted in Site News by Locke Member on March 27th 2013 at 1:54pm 2 Comments

The Future of the RPGamers Network

As usual, our site takes one step forward and two steps back. It has been a sleeping beast for many years now, other then our fairly active radio station. I have been considering the future for the site, and am looking for opinions and suggestions. Should we try to get the entire site back up and running, or should we fold down some of the areas and focus strictly on the radio?

I mean, we haven't had a new review posted in ages, and the lyrics section is in dire need of updating and expanding. I just can't run this place by myself anymore, and finding motivated people to help me code and update the back-end and add content has been unsuccessful. The forums have not had a peep in months, our re-launch of them did not last long. Some hard choices have to be made in the next while about the future of the community.

I am happy to see our radio station continues to draw in listeners even while the rest of the site sleeps. We have a fair selection of music available now, and a huge to-do list of tunes to add as it expands. If you have any feedback or suggestions, please feel free to drop me an email or come in to our IRC chatroom.

Posted in Site News by Locke Member on March 09th 2013 at 2:01pm 0 Comments

Happy New Year to all of our visitors!

We haven't posted much news lately, so I thought I'd just post a quick blurb to wish all of our visitors a very Happy 2013! The site is still mostly sleeping, but our game music radio has gained many loyal listeners, and we have been busy adding new tunes when we can. We have a huge waiting list of requests and songs to still sort through, so expect even more tunes to be added in the coming weeks! I also hope to add a few new skins and maybe start to work on a few special features I've been planning.

A special shout-out to Mikgaming over on twitch.tv, who has been using our radio along side his gaming broadcasts! It's a fun group of gamers over on his cast, so feel free to drop in and say hello.

Posted in Other by Locke Member on January 01st 2013 at 2:29pm 2 Comments

Super Knights now available for free!

When kidnapped princesses are in distress, when dangerous dragons, scary ghosts and ugly witches need to be fought, when the world is in peril and you need a hero who are you going to call? The Super Knights!

Who doesn't like free games? Our friends over at Focus Home Interactive have just let us know that one of their recent titles are now available free of charge! You no longer have any excuse for not playing Super Knights, as long as you own an iPhone or iPad! (as it's currently only available in the Apple app store, but the website says it's coming soon to Google play!)

This scoring app released earlier this summer has been praised by the press and players worldwide, thanks to a simple yet addictive gameplay, and a really fun atmosphere: players grapple and swing around anchor points to fill pockets with sparkly gems, collect treasures, save princesses and dodge the attacks of countless enemies! This unique and addictive game mechanic quickly captivated players, who try to reach higher scores and unlock even more power-ups! Head on over to the official website knights-roundcable.com to check out the trailer and download the game!

Posted in Gaming by Locke Member on December 06th 2012 at 12:16pm 0 Comments

October Updates: Radio, Radio, Radio!

This is just a quick blurb about updates over the course of October. Our main focus has been expanding our music selection on the radio, over 150 new songs added this month! Another task we have been tackling is audio normalization, tweaking current songs as needed so some of the louder songs don't scream out at you every time they are played. There are still some in there, but it's a work in progress.

I hope to get our voting polls into a regular rotation again, updated at the beginning of each month. Looks like October's poll results find knights and ninjas to be the most popular RPG character class with mages and archers coming in slightly behind.

As usual, lots of big plans for expansion and clean-up around here, but it will take time. We are in need of some help in various areas, but I'll go into further details about that soon enough. Think you'd be interested in volunteering some of your time to help develop our community? Feel free to drop by our chatroom and inquire!

Oh yeah... Happy Halloween! Going out to a party or maybe trick or treating? Drop us a comment below and let us know what you costume you chose this year!

Posted in Site News by Locke Member on October 31st 2012 at 12:26pm 0 Comments

Minor Site Updates, NEStalgia is a fun NES-style MMORPG!

Hey everyone. We're not dead! I've made some minor changes in the past few weeks, working out bugs around the site, improving our code to be more search engine friendly, and just generally sitting and wondering what the future of RPGN will be like. I struggle to come up with ideas for the site, how we can remain unique and useful online. We've just kind of floated in cyberspace for quite awhile now, ever since our FTP mirrors went offline the site has been in decline. The tracker tried to take on the burden but it was too late I fear, that ship has sailed. Now it's time to figure out what comes next....

I am happy to see our new radio solution has been a success. We've seen an increase to radio listeners and regulars, and it seems to be working flawlessly. We continue to expand the music selection and still welcome feedback and suggestions as always. I've added two new pages to the radio -- A changelog showing recent updates to the radio system and a list of newly added songs, so you can browse and see what's new in our music collection.

A special shout out to the NEStalgia community, who have been giving me a lot of positive feedback about our site. I am a casual player on the Algol server and they seem to be enjoying the music smile It's a great game if you loved classic NES role-playing games such as Dragon Quest, highly recommended. Imagine NES goodness, in MMO-style!

Oh yeah, I also finally rotated the site voting poll! I was meaning to do it monthly, but I fell a bit behind on my plans! The last poll was about what character you'd be in a role playing game, turns out most of you want to be either the main hero (24%) or a friend of the main hero (26%)! Time to find out what kind of class you'd play as a member of the party...

Posted in Site News by Locke Member on September 16th 2012 at 8:27pm 7 Comments

Game Music Radio: Changes and Updates

I'm here to fill you in on some recent changes to our radio system. The major change is most noticed when you switch skins on the radio system. Before, the radio page would reload and the music would get interrupted and restart. Now the skins change without requiring the page to reload or the music to stop. Your preferences are still saved as you change skins, so it should work like before just better.

I also spent some time standardizing the code behind the skins system so they are cleaner and should work properly in all major browsers. The new changes require JavaScript to be enabled on your browser, but most people will have this enabled by default. Please report any glitches or problems while changing skins if you find them.

Next goal is to keep expanding the music library with new tunes. As always, we welcome your feedback and suggestions for new songs to add. Drop by the chatroom or forums to provide your feedback, or even comment on this news post. I hope everyone is enjoying the music!

Posted in Site News by Locke Member on August 20th 2012 at 5:36pm 0 Comments