<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
 <channel>
  <title>RPGamers Network: Complete News Coverage</title>
  <link>http://www.rpgamers.net/</link>
  <description>Gaming news, site updates, album reviews, game music lyrics and album downloads.</description>
  <copyright>RPGamers Network</copyright>
  <language>en-us</language>
  <pubDate>Sun, 14 Mar 2010 12:18:23 EST</pubDate>
  <atom:link href="http://www.rpgamers.net/inc/feed/rss.php" rel="self" type="application/rss+xml" />
  <ttl>120</ttl>
  <item>
  <title>Pokémon HeartGold and SoulSilver released in North America</title>
  <description><![CDATA[Nintendo has brought us some remake goodness today, officially releasing two new Pokémon games to the Nintendo DS line-up in North America, dubbed Pokémon HeartGold and Pokémon SoulSilver. If you haven't guessed yet, these are enhanced remakes of the 1999 video games Pokémon Gold and Silver for the original GameBoy. These new games were previously released in Japan back on September 12th, 2009 and have been commercially successful thus far, selling over 2 million units in the first six weeks. The game is still awaiting release in Australia (March 25th, 2010) and Europe (March 26th, 2010).<br />
<br />
This time around the games are bundled with the Pokéwalker, the pedometer device pictured with this article. It interacts with the Nintendo DS game card via infrared signals and can hold one of your Pokémon characters. Walking with the Pokéwalker while it contains one of your Pokémon increases its experience and closeness. The device cannot be used to transfer Pokémon to other games however, as it will only return the Pokémon to the game card it came from. As you walk, you also earn &quot;watts,&quot; a type of in-game currency that can be used to catch wild Pokémon and shop for items. The Pokéwalkers can also communicate with each other, allowing each player to get a free gift! So far it appears that this added bonus has not increased the retail game price as compared to previous titles.<br />
<br />
Some rom dumps of the North American versions of the games were spotted online a few days prior to their official release by the release group Xenophobia. So far however, it seems that Nintendo's anti-piracy protection has been effective in causing random crashes for gamers trying to dive into the adventure early.<br />
<br />
Pokémon HeartGold and SoulSilver can access the Nintendo Wi-Fi Connection and are also fully compatible with Pokémon Diamond, Pearl, and Platinum games. Feel free to post your friend codes in the comments, as I plan to play through the SoulSilver version and wouldn't mind battling fellow visitors! <img border="0" src="/inc/img/emotes/wink.gif" alt="wink" /><br />
<br />
Gotta catch 'em all!]]></description>
  <link>http://www.rpgamers.net/news/167/pokemon-heartgold-and-soulsilver-released-in-north-america/</link>
  <guid>http://www.rpgamers.net/news/167/pokemon-heartgold-and-soulsilver-released-in-north-america/</guid>
  <pubDate>Sun, 14 Mar 2010 12:18:23 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>Final Fantasy XIII now available to the masses, but should you rush to get it?</title>
  <description><![CDATA[The day has finally come, we have counted the days. Final Fantasy XIII is now out! Quick, run to your nearest video game retailer and pick up a copy. Wait! Have you really heard what this game brings to the table? Let me share my first few hours of FFXIII experience with you.<br />
<br />
Let me start with some basic information. For starters, I am playing the Xbox 360 version of the game, however I don't believe the actual game content differs between the two consoles. Also, I have only clocked a few hours of actual gameplay, so this is kind of a first impressions rant... if you will call it that.<br />
<br />
My version of the game came on multiple discs, and some of the content is compressed so I expected some longer load times while playing. I haven't played the PS3 version, but I can say that I was fairly pleased with the game in this aspect. The load screens were brief and mostly just when changing maps or scenes. Battles flows smoothly and the videos present themselves with shine. That's another plus point: the game definitely struts its stuff. The opening video was great and it dives you right into the heat of battle.<br />
<br />
But what is this? Instead of gaining experience and money for fighting, I get an arcade-style score and a rating out of 5 stars. This rating seems to be solely based on how fast I complete the battle like its a race, and the rating has some influence on item drops after the fight. Oh, and I forgot to mention I only control the leader of the party. You can have other party members in the fight with you, but they are computer controlled and you really don't have any say in what they do. Oh, and there are some rules you need to be aware of as well: the main character can't fall in battle. Your allies can die and you can revive them, but if you are down its game over, even if the rest of the team is still kickin'.<br />
<br /><a href="http://www.rpgamers.net/news/165/final-fantasy-xiii-now-available-to-the-masses-but-should-you-rush-to-get-it/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/165/final-fantasy-xiii-now-available-to-the-masses-but-should-you-rush-to-get-it/</link>
  <guid>http://www.rpgamers.net/news/165/final-fantasy-xiii-now-available-to-the-masses-but-should-you-rush-to-get-it/</guid>
  <pubDate>Tue, 9 Mar 2010 12:58:54 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>Valve games coming to Mac, officially</title>
  <description><![CDATA[I'll keep this one short.<br />
<br />
Like I posted just a few days ago, based on the GameInformer article, Portal 2 is coming to PC, Xbox 360 and Mac. Some days before that I posted about the beta testing of the Steam client, which has a new gui, but also dumps the Internet Explorer backend it has been hooked on since the beginning. Valve guys were also teasing us with various pictures that put well known Valve properties in Mac-like situations. And now, since Steam is no longer tied to Windows and IE, Valve has finally <a href="http://store.steampowered.com/news/3569/" target="_blank">officially announced</a> that it's bringing the Steam platform and the Source game engine to Mac. Full news article at the link, but I'll sum it up here for your convenience.<br />
<br />
So, all these older Source games, and the Steam platform will be available for Mac in April. That's pretty soon. I don't know anyone who has a Mac, and quite frankly I don't know anything about them. Can you even play games on them? I guess you can. If Valve says so, I must believe it. If Gabe Newell says so, who am I to disagree. Valve considers Mac to be &quot;Tier-1&quot; platform for them, along with PC and Xbox 360. Total zinger at the PS3 camp right there! BOOM!<br />
<br />
Additionally, they are introducing a feature called Steam Play. Basically it's a fancy term for your digital copy of a game carrying over from PC to Mac, or vice verca. You buy just one copy, but can play it on both platforms, and with the help of keeping your save games in the Steam Cloud, you can continue the same game from where you left it on the other platform. Apparently this also extends to multiplayer things, so both Mac and PC guys will be able to play against each other in Team Fortress. None of this Steam Play stuff works in Xbox 360, so the console guys will have to continue to play with themselves, err, I mean amongst themselves?<br />
<br />
So look forward to it, if you own a Mac.]]></description>
  <link>http://www.rpgamers.net/news/166/valve-games-coming-to-mac-officially/</link>
  <guid>http://www.rpgamers.net/news/166/valve-games-coming-to-mac-officially/</guid>
  <pubDate>Mon, 8 Mar 2010 11:01:46 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Portal 2 officially announced for Holiday Season 2010</title>
  <description><![CDATA[You may have heard during the last week that <a href="http://www.valvesoftware.com/" target="_blank">Valve</a> was teasing us with some <a href="http://store.steampowered.com/app/400/" target="_blank">Portal</a> related mysteries, and the community and fans of Portal went completely bonkers trying to solve all the things Valve threw at them. First they updated the game a few times, added a new Steam Achievement to the game, extended ending, all kinds of crazy things. You can read more about it <a href="http://www.facepunch.com/showpost.php?p=20574138" target="_blank">elsewhere on the internets</a>, there is too much to recap for the purposes of this little news posting.<br />
<br />
Well guess what it all was leading to? Yeah, you guessed it (or read the title of this post), Portal 2 is coming, officially. <a href="http://gameinformer.com" target="_blank">GameInformer</a> magazine has the scoop in the latest print, but you can already find scans of the mag on the internets if you are too cheap (or too foreigner) and can't get your hands on the print. They also have <a href="http://gameinformer.com/mag/portal2.aspx" target="_blank">this hub</a> set up to reveal more things about it during the month. So, if you are interested, I'm pretty sure you won't have trouble finding more info about this game.<br />
<br />
So, what have they revealed so far? It appears that it's going to be a full priced game this time, co-op multiplayer of sorts at least, starring two robots. Yep, robots. Chell is still the protagonist of the single player experience, don't worry. And that's about all I know right now. I haven't read the GameInformer story myself yet, but based on the images on it that don't seem to be concept art, it seems to be running on a new Valve engine, and looks extremely sharp. Source Engine 2.0 or something? Who can say.<br />
<br />
Quite frankly I would have been more excited if they had announced a new Half-Life game in the Portal game. How awesome would that have been? I mean, I'm totally pumped that a new Portal game is coming, but HL2:Ep3 would have been even more awesome. Though <a href="http://en.wikipedia.org/wiki/Gabe_Newell" target="_blank">Gabe Newell</a> is set to receive the Pioneer Award at GDC next week, so who knows, maybe they'll have more announcements to coincide with that. Maybe? Hopefully.]]></description>
  <link>http://www.rpgamers.net/news/164/portal-2-officially-announced-for-holiday-season-2010/</link>
  <guid>http://www.rpgamers.net/news/164/portal-2-officially-announced-for-holiday-season-2010/</guid>
  <pubDate>Sun, 7 Mar 2010 10:33:12 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>New Steam UI approaching</title>
  <description><![CDATA[Hey! <a href="http://store.steampowered.com/" target="_blank">Steam</a> interface bogging you down since 2003? Does it depress you that it hasn't really changed at all in the following 7 years?? I guess you (and I) are in luck, because Valve is finally redesigning the UI, and doing some other pretty significant back-end work for their Steam digital delivery/community/multiplayer/store thingamajig. As I implied on the post title, this new UI is not out yet as is, but you can opt-in for the beta right from your Steam app. Just head to settings, and choose the UI update from the beta participation drop-down menu, right in the account tab. This will prompt you to restart Steam, at which point it will update to the beta. Couldn't be easier.<br />
<br />
The first thing from the <a href="http://store.steampowered.com/uiupdate/" target="_blank">list of changes</a> that really stands out to me, aside from the shiny new look, is that they have finally gotten rid of the <a href="http://en.wikipedia.org/wiki/Trident_%28layout_engine%29" target="_blank">Trident rendering engine</a> dependency. For those who are not in the loop, that means Steam will no longer use Internet Explorer to display their shit in. Before, for example, if you would browse a gallery of screenshots through Steam, it would open in a window that would say Internet Explorer on it. This is no more. Their new rendering engine is based on <a href="http://en.wikipedia.org/wiki/WebKit" target="_blank">WebKit</a>, which also powers Google's Chrome and Apple's Safari browsers, so that side of things is in good hands now.<br />
<br />
Anyone who knows me probably also knows how I feel about web standards, Internet Explorer, etc etc, so I'm all for this change. The major UI changes that come with it is a bonus, but not why I'm excited about this. If you feel like there is something that you don't like about it, you can click the neat button on the upper right corner that says beta on it, which redirects you to the support forums. I'm not entirely sure, but you probably need a separate account for the forums (NOT your Steam account) to actually post in there, but if you really want to get yours heard, that's the way to do it. But keep in mind that this is beta, so if you are uncomfortable with such things, maybe it's not for you, yet.<br />
<br />
Here's a little shrunken down image of one of the possible ways that you can use to view your (or mine, in the case of the image) game library now. Click on the image to check out the full list of changes and a scrolling slideshow of other screenies of the interface.<br />
<center><br />
<a href="http://store.steampowered.com/uiupdate/" target="_blank"><img src="http://www.rpgamers.net/inc/img/news/20100224-62-steamui.jpg" alt="" border="0" /></a></center>]]></description>
  <link>http://www.rpgamers.net/news/162/new-steam-ui-approaching/</link>
  <guid>http://www.rpgamers.net/news/162/new-steam-ui-approaching/</guid>
  <pubDate>Wed, 24 Feb 2010 01:19:06 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Borderlands: The Secret Armory of General Knoxx has arrived</title>
  <description><![CDATA[Borderlands continues to grow larger as the third downloadable content arrives this week. If you are willing to cough up another $10 (or 800 MS points) you can grab yourself Gearbox's third addon, The Secret Armory of General Knoxx. It has been announced that this should be released today for the Xbox Live Arcade and will come on Thursday for PlayStation Network and PC. Here is a brief list of what this new content brings with it, as well as a few new screens after the break. If you want to see a full list of fixes, check out the <a href="http://gbxforums.gearboxsoftware.com/showthread.php?t=97401" target="_blank">official release notes</a>.<br />
<br />
<table class="bbcode"><tr><td class="bbcode">* Almost twice the size of The Zombie Island of Dr. Ned<br />
* A brand new class of ultra-rare / kick-ass weapons<br />
* Three new vehicles: the Monster, the Racer, and the Lancer<br />
* the Racer allows for four players to ride at once!<br />
* 40+ new missions<br />
* An exciting story line that picks-up where the original game left off<br />
* Close to 30 new villain types<br />
* A level cap increase from 50 to 61<br />
* More difficult villains and smarter AI</td></tr></table><br />
<br /><a href="http://www.rpgamers.net/news/161/borderlands-the-secret-armory-of-general-knoxx-has-arrived/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/161/borderlands-the-secret-armory-of-general-knoxx-has-arrived/</link>
  <guid>http://www.rpgamers.net/news/161/borderlands-the-secret-armory-of-general-knoxx-has-arrived/</guid>
  <pubDate>Tue, 23 Feb 2010 06:43:52 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>TrackMania Wii debut trailer is out</title>
  <description><![CDATA[Hey, ever played this fun game called <a href="http://www.trackmania.com/" target="_blank">TrackMania</a> on the PC? Well I have! Quite a while back I played the free (yes, free) TrackMania Nations, with crazy custom loops, jumps and weird weird tracks. Well, as you may know (<a href="http://rpgamers.net/news.php?id=148">because we posted about it</a>), TrackMania is coming to Wii, and now they have released a debut trailer for it.<br />
<br />
Looks like everything that made TrackMania what it was on the PC is also in the Wii version. Yes, that means track editor as well. I wonder what kind of plans they have for custom tracks though. On the PC you could just run dedicated servers with your own custom tracks and let people join in, but with the way Wii handles the whole internet gaming (friendcodes, gah), it's interesting to see what kind of set up <a href="http://www.nadeo.com/" target="_blank">Nadeo</a> is cooking up for this.<br />
<br />
The game is going to support Wiimote + Nunchuck combo, Wii Wheel and a &quot;gamepad&quot;. Presumably this means only Classic Controller, and not GameCube controller, but the jury is still out on that one. I'd personally instantly opt for the classic pad option, steering a car with a floating wheel just isn't my thing, Wiimote + Nunchuck sounds even less appealing.<br />
<br />
<center>Click the image below to watch the debut trailer.<br />
<a rel="ibox" title="TrackMania Wii debut trailer" href="http://www.youtube.com/watch?v=cCeDRS3c734"><img src="http://www.rpgamers.net/inc/img/news/20100218-62-trackmania-wii-video.jpg" alt="" border="0" /></a></center>]]></description>
  <link>http://www.rpgamers.net/news/160/trackmania-wii-debut-trailer-is-out/</link>
  <guid>http://www.rpgamers.net/news/160/trackmania-wii-debut-trailer-is-out/</guid>
  <pubDate>Thu, 18 Feb 2010 07:45:55 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Magicite server downtime, site updates</title>
  <description><![CDATA[For the past two days, we have been completing some maintenance on the Magicite server (which hosts our <a href="http://tracker.magicite.net/">torrent tracker</a> and <a href="http://www.rpgamers.net/chat/">IRC chatroom</a>, as well as a few <a href="http://www.vgmusic.info/">sub-sites</a>) to try and recover data from a damaged hard disk. I did manage to recover some data, but the disk is now toast, and new hardware has been installed. Unfortunately this has also caused the server IP to change, but DNS changes should already be propagating for our domains, and there should be no further downtime regarding this situation.<br />
<br />
I also just wanted to post a little blurb letting you all know that we are actually making some progress with the control panel and site back-end. Although most of the changes in the last few weeks are not visible to our general readers, we have been making many fixes and tweaks around the site. For instance, you can now search the news at the bottom of each news page, and can also subscribe to our <a href="http://www.rpgamers.net/inc/feed/rss.php">RSS feeds</a>. Custom feed options such as category sorting will come soon as well. The lyrics search function has also been re-written and works a little better. The control panel is coming along, and has also been given a bit of a facelift. Hopefully we can have it fully functioning soon. (I won't dare guess a date, or we certainly won't make it!) Anyways, just wanted to say that we are not dead! <img border="0" src="/inc/img/emotes/laughing.gif" alt="laughing" />]]></description>
  <link>http://www.rpgamers.net/news/159/magicite-server-downtime-site-updates/</link>
  <guid>http://www.rpgamers.net/news/159/magicite-server-downtime-site-updates/</guid>
  <pubDate>Wed, 10 Feb 2010 09:22:53 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>Splinter Cell Conviction lands April 13</title>
  <description><![CDATA[Couple weeks ago Ubisoft announced that it would push the release date of Splinter Cell Conviction back a few months, but didn't give any specific date to when exactly. The reason for the slight delay was, and I quote &quot;The game looks brilliant, but we want it to be awesome&quot;. There is just no way I could argue with that, the quote alone speaks straight to my own heart, which is filled with awesomeness. So basically they though it could benefit from more polish, which never has hurt anyone. The new release date <a href="http://www.1up.com/do/newsStory?cId=3177816" target="_blank">has now been revealed</a> to be April 13, a little over two months from now.<br />
<br />
If you haven't been following, Conviction is the 5th game in the tales of Sam Fisher, and without spoiling any of the things that happened in earlier games, some things went badly for Sam, and now he is very angry. From all the footage I have seen, this game takes a significant direction change from the earlier games, with much more action oriented gameplay. And in truth, the changes are welcome. The earlier games didn't really evolve from the first game all that much, with only refinements from the concepts to make them work better. In that sense it reminds me of the Hitman series, which had great ideas and concept right from the first game, but the gameplay execution took some time to catch up.<br />
<br />
I'm excited about this game, it looks like it will be super awesome and tons of fun. And Michael Ironside is still the voice of Sam Fisher, and he still delivers.]]></description>
  <link>http://www.rpgamers.net/news/156/splinter-cell-conviction-lands-april-13/</link>
  <guid>http://www.rpgamers.net/news/156/splinter-cell-conviction-lands-april-13/</guid>
  <pubDate>Thu, 4 Feb 2010 08:36:10 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Great RPG's coming out for the Wii Console</title>
  <description><![CDATA[Well, looks like Nintendo is coming out with a great RPG line-up for the Wii this year, with The Last Story and Xenoblade both announced. Both games don't really have a lot of information on them right now other then names and producers to back them up.<br />
<br />
The first game I will talk about is The Last Story by Mistwalker. When <a href="http://www.nintendo.co.jp/wii/slsj/index.html" target="_blank">visiting the site</a> you get a teaser page, telling us that the game is a role playing game and not a lot else. The Founder of Mistwalker being <a href="http://en.wikipedia.org/wiki/Hironobu_Sakaguchi" target="_blank">Hironobu Sakaguchi</a> the creator of the legendary Final Fantasy Series, is co-producing this game with Nintendo and will be exclusive for the Nintendo Wii console. So that being said, this game will hopefully be great. The background music on the teaser site is also quite nice. Hopefully there will be some videos on Youtube soon to show this game off.<br />
<br /><a href="http://www.rpgamers.net/news/155/great-rpg-s-coming-out-for-the-wii-console/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/155/great-rpg-s-coming-out-for-the-wii-console/</link>
  <guid>http://www.rpgamers.net/news/155/great-rpg-s-coming-out-for-the-wii-console/</guid>
  <pubDate>Wed, 3 Feb 2010 09:07:47 EST</pubDate>
  <dc:creator>Mystro</dc:creator>
  </item>
  <item>
  <title>Star Trek Online goes public</title>
  <description><![CDATA[For fans of the forty-year-old Star Trek franchise, yesterday was a red-letter day... or perhaps that should be a red-shirt day. Star Trek Online went public yesterday, and offers fans the chance to step into the Federation-issue shoes of a starship captain,  or the pointy metallic boots of a Klingon warlord -- in the latest virtual world to hit stores.<br />
<br />
If you were one of the lucky beta testers of this game then you have seen and felt all the headaches that beta games have to offer: more lag then waiting for Q to give you a direct answer, random server crashes, and a lot of 2 hour emergency maintenance periods (they should really put in a warning message system). The game play and graphics are great and will still improve. I know that it's no Final Fantasy, and it's only a MMO game, but you do get to play some storylines from the old shows (ST:TOS, ST:TNG, DS9, Voyager and even Enterprise). I really do like the game as I myself am a Trekkie, and from my experience so far it's a great game (more advanced then Eve Online). In the coming weeks there will be improvements and upgrades to the game and the lag as Asian and European servers are being brought online. (Hopefully they fix those lag and crash issues)<br />
<br /><a href="http://www.rpgamers.net/news/154/star-trek-online-goes-public/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/154/star-trek-online-goes-public/</link>
  <guid>http://www.rpgamers.net/news/154/star-trek-online-goes-public/</guid>
  <pubDate>Wed, 3 Feb 2010 06:21:35 EST</pubDate>
  <dc:creator>Mystro</dc:creator>
  </item>
  <item>
  <title>Gottacon 2010 - February 5-7, 2010</title>
  <description><![CDATA[Gottacon 2010 is coming up fast in Victoria, BC, Canada. Hosted in the Garden City, This is the second annual Gottacon, where gamers from all walks of life come to play various types of games, including board, video, card, RPG, etc. More variety then you can shake a +5 bastard sword (which are sold) at.<br />
<br />
The convention is divided into slots, and if you participate in every event you can, that means you can hit a total of 10 different events, with breaks between to check out the vendors, grab some food, and maybe even catch a cat nap.<br />
<br />
There are a variety of 'learn how to play' events, beginner's tournaments, draft and sealed events - all of which do not require you to bring your own deck or army to the table, and many if not all of the events include prizes.<br />
<br />
Advance purchase ticket sales are now closed, but don't fret! There are plenty of tickets available for sale at the door. I attended the last Gottacon and was quite happy with my experience there. <a href="http://www.rpgamers.net/news.php?id=70">Click here for a recap</a> of my experience there. I will be attending again this year as a volunteer, if you make it out, just look for me at the tournament reporting table. I will again be taking pictures and perhaps video if there are some willing people at this years event. I personally am looking forward to this years events and hope to see you there. <br />
<br />
If you would like to take a look at the program, you can view it in pdf format <a href="http://www.gottacon.com/components/images/gottacon_2010_program_web.pdf">here</a>.<br />
<br />
<i>PS: If you drop by to see me, say you are from RPGamers.net so I know you where you came from, as I am a member of other sites.</i>]]></description>
  <link>http://www.rpgamers.net/news/152/gottacon-2010-february-5-7-2010/</link>
  <guid>http://www.rpgamers.net/news/152/gottacon-2010-february-5-7-2010/</guid>
  <pubDate>Sun, 31 Jan 2010 02:39:29 EST</pubDate>
  <dc:creator>Baron</dc:creator>
  </item>
  <item>
  <title>New images from Runaway: A Twist of Fate for PC and Nintendo DS</title>
  <description><![CDATA[Our friends over at Focus Home Interactive have sent us some new images and information about the upcoming release of their latest game, Runaway: A Twist of Fate. This title may sound familiar, as we <a href="http://www.rpgamers.net/news.php?id=132">posted about it last year</a> when the trailer first came out.<br />
<br />
We now know that the game will be released a little later then first predicted. The PC version is scheduled to arrive in March 2010, while the Nintendo DS version will be coming a month later in April. <br />
<br />
For the first time in the series, this game offers players a funny and inventive help system. Presented in the form of the &quot;players in distress&quot; office managed by Joshua, one of the series' crazy characters, players can call for help finding their way through the various puzzles of the game. Joshua's interventions will point the players in the right direction.<br />
<br />
They have also dialed up the graphics thanks to a new game engine, which is said to have largely improved things visually. Offering high resolution backgrounds, more detailed characters, livelier animations and more expression during dialogs, it gives gamers the impression that they are watching a great animated movie. Check out some of the new screens below.<br />
<br /><a href="http://www.rpgamers.net/news/151/new-images-from-runaway-a-twist-of-fate-for-pc-and-nintendo-ds/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/151/new-images-from-runaway-a-twist-of-fate-for-pc-and-nintendo-ds/</link>
  <guid>http://www.rpgamers.net/news/151/new-images-from-runaway-a-twist-of-fate-for-pc-and-nintendo-ds/</guid>
  <pubDate>Sun, 31 Jan 2010 01:13:23 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>Assassin's Creed 2 PC release date and specs revealed</title>
  <description><![CDATA[Better late than never, right?<br />
<br />
The release date for the PC version of <a href="http://www.assassinscreed.com/" target="_blank">Assassin's Creed 2</a> has been revealed to be March 16, and the game will come prepacked with the two DLC's that the console versions are going to get soon. Apparently there is also something special in store for the digital only &quot;Black Edition&quot;, but at this point no one seems to know what that special something actually is. I guess we'll have to wait and see. The regular version will retail for $59.99, and the Black Edition will be $64.99<br />
<br />
I own the game on Xbox360, but haven't had the time to even touch it yet. Depending on what the special sauce in Black Edition is, it's quite possible that I may even get PC version and play that first. It comes with the DLC after all. But it all depends. If it's some dumb costume for Ezio, then no thank you Ubisoft. I can't actually think of anything meaningful that would be worth the extra dough, so surprise me!<br />
<br />
You know, if the special thing would turn out to be a playable demo of Beyond Good &amp; Evil 2, I'd instantly buy the Black Edition. Just saying.<br />
<br /><a href="http://www.rpgamers.net/news/149/assassin-s-creed-2-pc-release-date-and-specs-revealed/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/149/assassin-s-creed-2-pc-release-date-and-specs-revealed/</link>
  <guid>http://www.rpgamers.net/news/149/assassin-s-creed-2-pc-release-date-and-specs-revealed/</guid>
  <pubDate>Tue, 26 Jan 2010 09:51:31 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Trackmania Making Console Debut On the Wii</title>
  <description><![CDATA[Trackmania, a fun-filled racing game played by millions of players worldwide, is getting ready to make its big entrance in the console world on the Nintendo Wii. Using your Wiimote and your Nunchuk, your gamepad or your Wii Wheel, pilot racing cars at incredible speeds on spectacular tracks full of ramps, loops, turbo boosts, and other crazy track-blocks. Race on more than 200 tracks divided into six drastically different environments, and numerous game modes!<br />
<br />
We have some of the first images available of TrackMania Wii, read on to check them out.<br />
<br /><a href="http://www.rpgamers.net/news/148/trackmania-making-console-debut-on-the-wii/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/148/trackmania-making-console-debut-on-the-wii/</link>
  <guid>http://www.rpgamers.net/news/148/trackmania-making-console-debut-on-the-wii/</guid>
  <pubDate>Sun, 24 Jan 2010 03:04:12 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>Final Fantasy 1 and 2 Coming Soon for iPhone and iPod Touch</title>
  <description><![CDATA[Over 20 years since the original releases, FINAL FANTASY and FINAL FANTASY II are coming to iPhone / iPod touch! These are the words I found across the latest entry of the Square Enix DLG <a href="http://www.facebook.com/pages/SQUARE-ENIX-DLG/167831379364">facebook fan page</a>. It seems the Final Fantasy game line will never rest, as it is again remastered for another device. No word yet if the game itself has been changed or if any new content has been added, but the graphics are fairly top notch. No release date has yet been announced. I've included a few of the posted screenshots below.<br />
<br /><a href="http://www.rpgamers.net/news/147/final-fantasy-1-and-2-coming-soon-for-iphone-and-ipod-touch/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/147/final-fantasy-1-and-2-coming-soon-for-iphone-and-ipod-touch/</link>
  <guid>http://www.rpgamers.net/news/147/final-fantasy-1-and-2-coming-soon-for-iphone-and-ipod-touch/</guid>
  <pubDate>Thu, 21 Jan 2010 05:31:28 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>The Steam Holiday Sale has started</title>
  <description><![CDATA[Hey hey, just a quick heads up for everyone, <a href="http://store.steampowered.com/" target="_blank">The Steam Holiday Sale</a> has started. If you payed attention about a month ago and saw the Early Holiday Sale, then you will know how it works this time as well. There are 5 different deals that change each day, and the countdown timer is also back, so you'll know just how much time you have left to borrow that money from your brother. The sale will last from now through January 3, 2010.<br />
<br />
Additionally, throughout the entire sale period, the various packs and some entire publisher catalogs are on sale, from 25% to massive 80% off. So now would be the perfect time to finally get the PC version of Braid if you still haven't, it's like $2.49. In some cases there are multiple deals with these. For example, Eidos has a Collector's pack 50% off, but also individual games 33% off. So if you plan to get a lot of Eidos games, you might be better of getting the pack 50% off, but if you just need that one game, 33% off is the deal for you. That's some high math for you.<br />
<br />
So, head over to Steam and check that stuff out, there is just way too many deals to be listed right here, it's just better if you go and have a look see all yourself.]]></description>
  <link>http://www.rpgamers.net/news/146/the-steam-holiday-sale-has-started/</link>
  <guid>http://www.rpgamers.net/news/146/the-steam-holiday-sale-has-started/</guid>
  <pubDate>Wed, 23 Dec 2009 03:29:15 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Get your free Christmas presents from Good Old Games</title>
  <description><![CDATA[Hey hey hey, I mean, ho ho ho. Just a quick holiday tip for anyone and everyone, <a href="http://www.gog.com/en/frontpage/" target="_blank">Good Old Games</a> is offering you and your friends (tell your friends!) a Tex Murphy 1 + 2 bundle for a slim holiday price of absolutely nothing! So, if you already have a GOG account, just head over <a href="http://www.gog.com/en/gamecard/tex_murphy_1_2/" target="_blank">here</a> and add the free games to your account. If you don't have an account, just make one and get the games.<br />
<br />
You have until December 24 to claim these freebies permanently to your account. I just did, even though I probably won't be playing them any time soon. I got all the other free games from there as well, so why not, right?<br />
<br />
I swear there was some other news a few days ago, but I can't seem to remember. There were those Spike's Video Game Awards, and there were some announcements there. Something about some weird guy who likes to dress up as a bat. I just wish I could remember. Maybe I'll write a post about all that stuff when I remember what it was all about.]]></description>
  <link>http://www.rpgamers.net/news/145/get-your-free-christmas-presents-from-good-old-games/</link>
  <guid>http://www.rpgamers.net/news/145/get-your-free-christmas-presents-from-good-old-games/</guid>
  <pubDate>Thu, 17 Dec 2009 04:21:53 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Clearance Sale over at GameMusic.com</title>
  <description><![CDATA[With time counting down until Christmas, now is a good time to mention that one of our old site affiliates <a href="http://www.gamemusic.com" target="_blank">GameMusic.com</a> is having a clearance sale. They have quite a big selection of game music, anime music, books, DVD's and collectible figurines posted for clearance and many items are under $10! It is definitely worth checking out. I'll list a few of the deals they have right now that caught my eye:<br />
<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=11235&amp;cid=10427&amp;did=101" target="_blank">Final Fantasy XII Original Soundtrack Limited Edition</a> - $15.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=11091&amp;cid=10242&amp;did=101" target="_blank">Halo 2 Original Soundtrack Volume 1</a> - $2.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=11188&amp;cid=1048&amp;did=101" target="_blank">Genso Suikoden IV Original Soundtrack Limited Edition</a> - $9.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=10771&amp;cid=10280&amp;did=101" target="_blank">Tales of Destiny 2 Original Soundtrack</a> - $15.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=10270&amp;cid=10066&amp;did=141" target="_blank">Sephiroth</a>, <a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=10271&amp;cid=10066&amp;did=141" target="_blank">Tifa</a> or <a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=10472&amp;cid=10066&amp;did=141" target="_blank">Yuffie</a> 1/8th Scale Cold Cast Model - $29.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=11047&amp;cid=10369&amp;did=141" target="_blank">Milfeulle Sakuraba - Galaxy Angel Figure</a> - $1.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=10495&amp;cid=10179&amp;did=141" target="_blank">Final Fantasy X Plush Pupu</a> - $2.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=11016&amp;cid=10362&amp;did=141" target="_blank">Hello Kitty Teen Attitude 3-Plush Set</a> - $7.99<br />
<a href="http://www.gamemusic.com/cgi-bin/WebObjects/GMOStore.woa/wa/ProductDetail?pid=10141&amp;cid=10020&amp;did=131" target="_blank">Final Fantasy IX Post Card Book</a> - $3.99<br />
<br />
This is just a small list of the items they have on sale right now, browse around their site to get a full listing of items available! I'm not sure how long this sale is on, so grab 'em while they last.]]></description>
  <link>http://www.rpgamers.net/news/144/clearance-sale-over-at-gamemusic-com/</link>
  <guid>http://www.rpgamers.net/news/144/clearance-sale-over-at-gamemusic-com/</guid>
  <pubDate>Mon, 14 Dec 2009 03:08:19 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>Gnomes, Goblins and Humans Await ... Emberwind Now Available</title>
  <description><![CDATA[<center><img src="http://www.rpgamers.net/inc/img/news/20091209-1-emberwind.jpg" alt="" border="0" /></center>TimeTrap today launched Emberwind, an original fantasy platform game made available as digital download through their <a href="http://store.esellerate.net/timetrap/store" target="_blank">web-store</a>. The game sells for $12 and is available for both PC and MAC with a free to download, unlimited play demo. You can check out the <a rel="ibox" title="Emberwind Launch Trailer" href="http://www.youtube.com/watch?v=5hZeTKaHsC8">launch trailer here</a>.<br />
<br />
Help free the city of Grendale from the evil CandleFinger and his gremlin hordes. The grand city of Grendale is under siege by mischievous hordes of gremlins and only a stubby gnome watchman named Kindle Elderwood can answer the call for a hero. Sail through the clouds on your ancient snow owl and deploy your cane of justice to save the kingdom from the underworld!<br />
<br />
<center><table border="0" cellpadding="0" cellspacing="0"><tr><td><div style="width: 85%; margin-left: auto; margin-right: auto; text-align: left;"><strong>Quote:</strong><div style="margin:0px 10px; padding:5px; background-color:#F7F7F7; border:1px dotted #CCCCCC; width: 100%;"><em>&quot;We're thrilled to be able to launch Emberwind. It has been a long and taxing journey and everyone involved are very proud of the end result. It is a great game and will bring back many fond memories for people that enjoyed the great platformers of the 80's and 90's as well as present a very solid game experience to the younger audience.&quot;</em></div></div></td></tr></table></center><br />
<br />
The system requirements for this one are quite modest, and should run on most systems no problem. I haven't had a chance to give this game a try yet, if you have played it feel free to post your opinions in the comments! For more information on the story and game developers, <a href="http://www.timetrap.se/emberwind/story.php" target="_blank">check out their website</a>.]]></description>
  <link>http://www.rpgamers.net/news/143/gnomes-goblins-and-humans-await-emberwind-now-available/</link>
  <guid>http://www.rpgamers.net/news/143/gnomes-goblins-and-humans-await-emberwind-now-available/</guid>
  <pubDate>Wed, 9 Dec 2009 08:06:55 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>House MD: The Video Game Character Graphics</title>
  <description><![CDATA[As I <a href="http://www.rpgamers.net/news.php?id=123">posted a while back</a>, there is a video game being produced for one of my favourite TV shows, House MD. Well, we have some updated information on the game, as well as some character avatars for you to see!<br />
<br />
First bit of news is the release dates. The game will be coming to PC and Mac in February 2010, while Nintendo DS players will have to wait a little longer, as the portable version is expected in April 2010.<br />
<br /><a href="http://www.rpgamers.net/news/142/house-md-the-video-game-character-graphics/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/142/house-md-the-video-game-character-graphics/</link>
  <guid>http://www.rpgamers.net/news/142/house-md-the-video-game-character-graphics/</guid>
  <pubDate>Tue, 8 Dec 2009 06:00:51 EST</pubDate>
  <dc:creator>Locke</dc:creator>
  </item>
  <item>
  <title>New Kingdom Hearts: Birth By Sleep Screens</title>
  <description><![CDATA[Okay, we admit crossovers are silly...but a crossover between Disney and Final Fantasy became so bad ass and awesome. Now we see progress on Kingdom Hearts: Birth By Sleep for the PSP, coming out January 9th 2010 in Japan, and we present some screenshots!<br />
<br />
There are a bunch of screenshots appearing online, so I will pick out the ones that seem most interesting.<br />
<br /><a href="http://www.rpgamers.net/news/141/new-kingdom-hearts-birth-by-sleep-screens/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/141/new-kingdom-hearts-birth-by-sleep-screens/</link>
  <guid>http://www.rpgamers.net/news/141/new-kingdom-hearts-birth-by-sleep-screens/</guid>
  <pubDate>Fri, 4 Dec 2009 01:02:08 EST</pubDate>
  <dc:creator>Marona</dc:creator>
  </item>
  <item>
  <title>Early Holiday sale on Steam</title>
  <description><![CDATA[Or as they put it, &quot;<a href="http://store.steampowered.com/news/3163/" target="_blank">A five-day-long, one-day-only sale</a>&quot;. Basically, there is a bunch of sales on Steam, starting today an lasting 5 days, where the deals will change each day at 8am PST. As I'm writing this, <a href="http://store.steampowered.com/early-holiday" target="_blank">the deals of today</a> range from a pretty hefty 75% off on <a href="http://store.steampowered.com/app/12750/" target="_blank">GRID</a>, to more modest 25% off on <a href="http://store.steampowered.com/app/17450/" target="_blank">Dragon Age: Origins</a>, with a few absolute steals at 50% off, like <a href="http://store.steampowered.com/app/35010/" target="_blank">Batman: Arkham Asylum</a> which is $24.99 after the 50% has been chopped from the top. That game is pretty badass, so you might want to consider it if you don't have it yet.<br />
<br />
Additionally, as if these weren't enough, the various publisher packs are also on sale during this 5 day period. So keep your eye out for those as well.<br />
<br />
So all in all, it's a Happy Thanksgiving from Valve and Steam, even if you are not from the United States. <img border="0" src="/inc/img/emotes/smile.gif" alt="smile" />]]></description>
  <link>http://www.rpgamers.net/news/140/early-holiday-sale-on-steam/</link>
  <guid>http://www.rpgamers.net/news/140/early-holiday-sale-on-steam/</guid>
  <pubDate>Thu, 26 Nov 2009 07:34:33 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  <item>
  <title>Mass ban of modded Xbox 360 gaming consoles</title>
  <description><![CDATA[Things are heating up around here finally. (Except for the forums; they're still dead). If you have a modded Xbox 360, I suggest trying to login...oh wait...you probably can't.<br />
<br />
This week as many as 600,000 Xbox 360s that were modded were banned from Xbox Live. So far Microsoft won't spill the beans on how they can tell which Xbox 360's were modded. This also coincided with the release of Call Of Duty: Modern Warfare 2, which was expected to be by far the biggest gaming event of the year.<br />
<br />
A self-confessed pirate was disappointed after trying to login to find out he was banned when he got the game (not surprising and not ironic either). However, one banned Xbox owner claims to be targeted by accident. He also had little luck with the customer service. The person claims: &quot;At one point a man who called himself 'Charles' told me that it was my problem and I should learn to follow the rules, then hung up on me.&quot;<br />
<br />
&quot;All consumers should know that piracy is illegal, and that modifying their Xbox 360 console to play pirated discs, violates the Xbox LIVE terms of use, will void their warranty and result in a ban from Xbox Live,&quot; Microsoft said in a statement.<br />
<br />
Well since Microsoft is getting very serious now...I suggest not modding a single thing off your Xbox 360. You might think you won't be caught...but I bet most people out of the 600,000 thought that too.]]></description>
  <link>http://www.rpgamers.net/news/139/mass-ban-of-modded-xbox-360-gaming-consoles/</link>
  <guid>http://www.rpgamers.net/news/139/mass-ban-of-modded-xbox-360-gaming-consoles/</guid>
  <pubDate>Wed, 11 Nov 2009 09:10:19 EST</pubDate>
  <dc:creator>Marona</dc:creator>
  </item>
  <item>
  <title>The games we play, the choices we make</title>
  <description><![CDATA[Since Locke posted yesterday about <a href="http://www.lazygamer.co.za/general-news/a-history-of-evony-ads-the-insanity-continues/" target="_blank">that game with dumb ads</a> that he has been playing lately, I figured I'd do the same! I can't let that guy outdo me. So, I've been playing <a href="http://www.borderlandsthegame.com/" target="_blank">Borderlands</a> and <a href="http://dragonage.bioware.com/" target="_blank">Dragon Age: Origins</a>. I still am, in fact, playing both of them.<br />
<br /><a href="http://www.rpgamers.net/news/138/the-games-we-play-the-choices-we-make/">Read full article at RPGN</a>]]></description>
  <link>http://www.rpgamers.net/news/138/the-games-we-play-the-choices-we-make/</link>
  <guid>http://www.rpgamers.net/news/138/the-games-we-play-the-choices-we-make/</guid>
  <pubDate>Tue, 10 Nov 2009 10:29:33 EST</pubDate>
  <dc:creator>Kilu</dc:creator>
  </item>
  </channel>
</rss>
